This UI control allows you to seamlessly integrate Scalable Vector Graphics into your cross-platform mobile applications built with the .NET MAUI tech stack.

<svg:SvgImage Source="logo.svg" HeightRequest="32" />
<Button Text="Add" ContentLayout="Right,20" 
    ImageSource="{svg:Svg tabHome.svg,Height=60, ColorMapping='000000=>FF0000'}" />
Maui and Native iOS + Android on net8/9
NuGet Nuget

SVG

This UI control allows you to seamlessly integrate Scalable Vector Graphics into your cross-platform applications:

  • SVG ensures high-quality visuals across different devices and screen sizes
  • SVG enhances the user experience with crisp and responsive graphics
  • SVG files are lightweight and efficient, having a fraction of the size of raster images (JPG, PNG). They reduce load times and improve performance.

Use Cases:

  • Use SVGs for app icons, menu and toolbar items, and inside buttons to maintain a consistent and sharp appearance across various resolutions and devices.
  • Branding Elements: Incorporate SVG logos and branding elements that remain crisp and clear, regardless of the device or screen size.

Enterprise support available: contact Vapolia

SvgImage and SvgImageSource

.net Maui Controls:

  • SvgImage displays an SVG image
  • SvgImageSource displays an SVG inside buttons, tabs or for any ImageSource.

.net Native Controls (without maui):

  • Android: SvgImageView and SvgPictureDrawable
  • iOS and Mac: UISvgImageView with support for xcode designer

Quick start for MAUI

In MauiProgram.cs, add .UseEasySvg() to the builder

builder
    .UseMauiApp<App>()
    .UseEasySvg();

Add some SVG images

  • Create a new folder named VectorImages in your project. Do not use the existing Resources/Images folder !
  • place your SVG images there, ensuring they have the .svg extension.
  • add the following lines to your .csproj file:
<ItemGroup>
  <None Remove="VectorImages\**\*.svg" />
  <EmbeddedResource Include="VectorImages\**\*.svg" />
</ItemGroup>

That configures the svg images as embedded resources.

In a XAML page, use SvgImage or SvgImageSource

<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
             xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
             xmlns:svg="https://vapolia.eu/svg"
             x:Class="XamSvg.Demo.MainPage"
             IconImageSource="{svg:Svg myicon.svg,Height=60}">

  <ContentView>
    <StackLayout Orientation="Vertical" VerticalOptions="Start">

        <svg:SvgImage Source="logo.svg" HorizontalOptions="Start" HeighRequest="32" />

        <svg:SvgImage Source="logo.svg" HorizontalOptions="Start" HeighRequest="32"
                      ColorMapping="{Binding ColorMapping}" 
                      ColorMappingSelected="ffffff=>00ff00,000000=>0000FF" 
                      />
      
        <svg:SvgImage WidthRequest="100" Source="https://upload.wikimedia.org/wikipedia/commons/1/15/Svg.svg" />

        <svg:SvgImage WidthRequest="100" Source="data:image/svg+xml;base64,PD94bWwgdmVyc2lvbj0iMS4wIiBlb..." />

        <Image Source="{svg:Svg Source=no_image_available.svg, Width=40, ColorMapping='000=>666'}"
               WidthRequest="40" />
      
    </StackLayout>
  </ContentView>
</ContentPage>

Remarks:

  • The xmlns:svg attribute is required on the ContentPage.
  • Source is the name of an svg image. This image is searched in embedded resources across all loaded assemblies. This list is cached on first use.
  • All properties are bindable.

You can also use <SvgImageSource Svg="...." Height="50" /> as the ImageSource for tab icons, button icons, navigation bar icons, and more.
For these elements, the Widht and/or Height properties are mandatory and cannot be bound, as ImageSource objects are static in MAUI (a MAUI limitation).
The compact syntax ImageSource="{svg:Svg refresh.svg,Height=50}" is easier to use.

Note: SvgImageSource converts the svg image into a static raster image, which is then displayed by another UI control like Image. As a result, it supports only one ColorMapping.

Color Mapping

The ColorMapping, ColorMappingSelected and ColorMappingDisabled properties allow you to modify specific colors in the SVG before displaying it, or based on its state (normal, selected, disabled).

For example, the string ffffff=>00ff00 000000=>0000FF means:

  • replace ffffff (white) by 00ff00 (green)
  • and replace 000000 (black) by 0000FF (blue).

A color mapping is a string containing a list of mappings separated by ",", ";", or a space.
Each mapping consists of two parts, separated by "=>" (or "="). The left part is the color to replace, and the right part is the new color.
A color is a standard HTML color code in one of the following format: AARRGGBB, RRGGBB, or RGB. A is the transparency (alpha channel).

Color mappings are bindable: instead of specifying a string, you can use a list of ColorMapping objects:

<svg:SvgImage Source="logo.svg" HorizontalOptions="Start" HeighRequest="32">
    <ColorMapping OldColor="Blue" NewColor="#80000000" />
    <ColorMapping OldColor="#FFF" NewColor="{Binding YourColorProperty}" />
</svg:SvgImage>              

Maui samples

Simple svg image

<svg:SvgImage Source="logo.svg" HeightRequest="70" HorizontalOptions="Center" VerticalOptions="Center" />

Svg image on a button

<Button Text="Add Contact" ContentLayout="Right,20" ImageSource="{svg:Svg tabHome.svg,Height=60,ColorMapping='000000=>FF0000'}" />

Svg image for the icon of a TabbedPage tab

<NavigationPage Title="Home" IconImageSource="{svg:Svg tabHome.svg,Height=60}">
  <x:Arguments>
      <views:HomePage />
  </x:Arguments>
</NavigationPage>

Svg image with bindable color mapping

<svg:SvgImage Source="logo.svg" HeightRequest="60">
    <!-- the ColorMapping property is the default content property: no need to embed it into a svg:SvgImage.ColorMapping tag -->
    <svg:ColorMapping OldColor="#000" NewColor="{Binding CurrentColor}" />
    <svg:SvgImage.ColorMappingSelected>
        <svg:ColorMapping OldColor="#000" NewColor="{Binding CurrentColor}" />
    </svg:SvgImage.ColorMappingSelected>
</svg:SvgImage>

Common mistakes

If nothing appears, ensure your svg file is displayed correctly in Windows Explorer (after installing this extension).

Common errors include:

  • Forgetting to set the build action of the svg file to "Embedded resource".
  • Missing the viewBox attribute at the root of the svg file (open it using a text editor to check).
  • The svg color being the same as the background color, especially white or black. Use ColorMapping to adjust the colors, or edit your svg file using inkscape or your preferred editor.

The assembly containing the svg resources must have an Assembly Name that matches its Default Namespace. Otherwise, the svg files will not be found. If you cannot do this, you can still display an svg by specifying the full resource name, like this:

    <svg:SvgImage
        Source="YourDefaultNamespace.Images.getFDR_01_Ready.svg"
        x:Name="SvgIcon" HorizontalOptions="Fill" VerticalOptions="Start" Margin="8,0,8,0" BackgroundColor="Yellow"
        />

You can discover the full name of an embedded resource by opening your assembly (.dll in your bin folder) with the free tool Telerik JustDecompile.

image.png

Another common mistake is setting the ImageSource of a Button in a style or trigger. Instead, you must set the Image property.

<Style x:Key="FAB" TargetType="Button">
  <!-- correct -->
  <Setter Property="Image" Value="{svg:Svg create.svg,Height=50,ColorMapping='000=>634109'}"/>
  <!-- incorrect 
  <Setter Property="ImageSource" Value="{svg:Svg create.svg,Height=50,ColorMapping='000=>634109'}"/>
  -->
</Style>

Other Recipes

Android native (not MAUI Android): set the SVG image height the match the height of a Button

Click to expand
<?xml version="1.0" encoding="utf-8"?>
<android.support.constraint.ConstraintLayout 
              xmlns:android="http://schemas.android.com/apk/res/android"
              xmlns:app="http://schemas.android.com/apk/res-auto"
              xmlns:tools="http://schemas.android.com/tools"
              android:layout_width="match_parent"
              android:layout_height="match_parent">
    <Button
        android:id="@+id/myinfo"
        app:layout_constraintTop_toTopOf="parent"
        app:layout_constraintLeft_toLeftOf="parent"
        app:layout_constraintRight_toRightOf="parent"
        android:layout_width="0dp"
        android:layout_height="wrap_content"
        android:text="@string/Menu_MyInfo"
        style="@style/Widget.AppCompat.Button.Borderless"
        app:MvxBind="Click SettingsCommand"
        />
    <vapolia.SvgImageView
        app:layout_constraintTop_toTopOf="@+id/myinfo"
        app:layout_constraintBottom_toBottomOf="@+id/myinfo"
        app:layout_constraintLeft_toLeftOf="parent"
        android:layout_width="wrap_content"
        android:layout_height="0dp"
        tools:layout_width="30dp"
        app:colorMapping="000000=e01a1a"
        app:colorMappingSelected="000000=ff3030"
        app:colorMappingDisabled="000000=1a1a1a"
        app:aspect="fit"
        app:svg="info.svg" />

Note that since the SVG has an intrinsic width calculated from its height and aspect ratio, the width displayed by the designer is incorrect. You can correct this in the designer by assigning a design-time only value to layout_width using the tools prefix: tools:layout_width="30dp" which requires the xmlns:tools namespace declaration.

Android native (not MAUI Android): set the icon for the back button in the toolbar

var toolbar = FindViewById<Toolbar>(Resource.Id.toolbar);
toolbar.NavigationIcon = SvgFactory.GetDrawable("backward.svg", "000000=>FFFFFF");

iOS/Android: Load an SVG from a background thread

Click to expand See [this gist](https://gist.github.com/softlion/17aea986a8ea3594595ddf869ee49b37)

iOS storyboard (not maui ios): usage in an xcode storyboard

Click to expand Open your storyboard file using `Open with xcode`. Add an Image view (UIImageView), set its custcom `Class` property to `UISvgImageView`, and optionally add a new `User Defined Runtime Attributes` as required:

Attribute Inspector

Key Path Type Sample Value
BundleName String info.svg
ColorMapping String 000000=e01a1a
ColorMappingSelected String 000000=ff3030

To size your svg, set contraints on only one dimension. The other dimension will be calculated based on the first dimension and the SVG's aspect ratio. If you set constraints on both dimensions, the SVG will stretch. You can prevent this by setting Aspect to Fit (along with ContentMode set to AspectFit):

Key Path Type Sample Value
Aspect String Fit

When only one dimension is constrained, the designer cannot determine how to set the other dimension and will display contraint errors. The solution is to set the intrinsic size to a manual value in the dimension that has no contraint (in the dimension property pane of the designer).

Intrinsic Size

  1. Select the UISvgImageView view.
  2. Open the size inspector (⌘Shift5).
  3. Change the "Intrinsic Size" drop-down from "Default (System Defined)" to "Placeholder."
  4. Enter a reasonable estimate for your view's runtime width or height. Use Width if you have set contraints on the height, and height otherwise.

These constraints are removed at compile-time, meaning they will not affect your running app. The layout engine will add constraints as necessary at runtime to respect your view's intrinsicContentSize.

Reference

MAUI

Default namespace:

xmlns:svg="https://vapolia.eu/svg"

SvgImage control

SvgImage displays an image in up to two states: normal, selected

<svg:SvgImage Source="union.svg" HeightRequest="70" HorizontalOptions="Center" VerticalOptions="Center" />
Property Type Notes
Source string or SvgSource svg to display.
ColorMapping string or ObservableCollection<ColorMapping> see color mapping reference. Default to none.
ColorMappingSelected string or ObservableCollection<ColorMapping> color mapping when IsSelected="True". Default to none.
IsSelected bool used to switch color mapping
IsSelectionEnabled bool True by default: the value of IsSelected is also inherited from the parent container
Command ICommand if set, execute this command on tap
CommandParameter object parameter to send when calling Command.Execute
Width double Optional. You can also specify the width only and height will be computed from the aspect ratio
Height double Optional
Aspect SvgAspect Fit, Fill, FitCrop. Useful only if both width and height are forced. Default to Fit to maintain the aspect ratio.
IsLoadAsync bool set to False to disable async image loading, making the image appear immediatly. Default to True.
IsHighlightEnabled bool if set, ColorMappingSelected is used while the image is pressed (until the finger is released)
ViewportTransform IMatrix transform the svg using any matrix before displaying it

SvgImageSource class

SvgImageSource inherits from ImageSource, use it on any ImageSource property. For example Page.IconImageSource. It can also be transformed into a FileImageSource by calling CreateFileImageSource().

SvgImageSource can be used in Button.ImageSource, ToolbarItem.IconImageSource, ...

<svg:SvgImageSource Source="tabHome.svg" Height="50" />
Property Type Notes
Source string or SvgSource svg to display.
Width double Optional. You can also specify the width only and height will be computed from the aspect ratio.
Height double Optional.
ColorMapping string or ObservableCollection<ColorMapping> see color mapping reference. Default to none.
Aspect SvgAspect Fit, Fill, FitCrop. Useful only if both width and height are forced. Default to Fit to maintain the aspect ratio.
PreventTintOnIos bool Default to false. Prevents tinting on iOS, thus always displaying the original image.

All properties are bindable, but Xamarin Forms does not support changing them after the control using this SvgImageSource is rendered. Alternatively, you can bind the ImageSource property on the target control, and define SvgImageSource in styles. Example:

    <svg:SvgImageSource x:Key="NormalIcon" Source="icon_normal.svg" Height="80" />
    <svg:SvgImageSource x:Key="SelectedIcon" Source="icon_selected.svg" Height="80" ColorMapping="FFF=>000" />

    <Style x:Key="NormalIconStyle" TargetType="ImageButton">
      <Setter Property="Source" Value="{StaticResource NormalIcon}"/>
      <Setter Property="BackgroundColor" Value="Transparent"/>
    </Style>

    <Style x:Key="SelectedIconStyle" TargetType="ImageButton">
      <Setter Property="Source" Value="{StaticResource SelectedIcon}"/>
      <Setter Property="BackgroundColor" Value="Transparent"/>
   </Style>

And usage:

    <ImageButton Style="{Binding StyleKeyToUse}" />
     public string StyleKeyToUse {get;set;} = "NormalIconStyle"; 
     //Don't forget to call OnPropertyChanged(nameof(StyleKeyToUse)) after each change.

Android native (not maui android)

Click to expand Layout properties:
Tag Type Default value Notes
app:svg string or resource id (required) .net embedded resource file path and name, or android resource id
app:colorMapping string (null) example: FF000000=FF808080
app:colorMappingSelected string (null) example: FF000000=FFa0a0a0;FFFFFFFF=00000000
app:colorMappingDisabled string (null)
app:traceEnabled bool false
app:loadAsync bool true
app:aspect enum fit fit, fill of fit_crop (new v3.1.0). fit_crop: Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or larger than the corresponding dimension of the view (minus padding).
android:adjustViewBounds bool true if true and aspect is not Fill, the svg view will grow or shrink depending on the svg size.
android:autoMirrored bool false true to mirror image in RTL languages

android:padding is respected, and included in the width/height measurement.
android:gravity is respected, and included in the width/height measurement. If the svg is smaller than its view, this property controls its centering.

iOS native (not maui ios)

Click to expand

UISvgImageView inherits UIImageView, so it's easy to use it in an xcode storyboard: drag an UIImageView and set its custom class to UISvgImageView. To set specific svg properties, add User Defined Runtime Attributes in the same pane where you set the custom class.

Attributes (supported in User Defined Runtime Attributes):

Key Path Type Default value Notes
BundleName string (required) Svg path. Example: res:images.logo
BundleString string (optional) exclusive with BundleName. The svg content as a string.
ColorMapping string (null) example: FF000000=FF808080
ColorMappingSelected string (null) example: FF000000=FFa0a0a0;FFFFFFFF=00000000
TraceEnabled bool false
IsLoadAsync bool true set to false to force the svg to appear immediatly, or if it disappears sometimes
AlignmentMode string TopLeft TopLeft, CenterHorizontally, CenterVertically, Center. Can be combined (in code only).
Aspect string Fit Fit, Fill, FitCrop.
FillWidth number 0 The width the svg would like to have. 0 to let the OS decides using UI constraints or Frame value.
FillHeight number 0 The height the svg would like to have. 0 to let the OS decides using UI constraints or Frame value.

UIImageView.ContentMode is forced by UISvgImageView, so it has no impact. Use Aspect instead.

Advanced configuration

The SVG files that don't specify the full path of an assembly are automatically searched in the embedded resources of all loaded assemblies. If you have assemblies that are loaded late and not detected, or if you prefer to manually specify the assemblies, call AddResourceAssembly. Example:

public class App : Application
{
    public App()
    {
        Vapolia.Svgs.Config.AddResourceAssembly(typeof(App), ...);
        ...
    }
...

Tools

On Windows install the microsoft powertoys to preview the SVG files in the Windows Explorer.

Supported Platforms

  • Maui, net-iOS, net-Android, Xamarin Forms
  • Android api level 15+ (Android 4.0.3+)
  • iOS 8+

Mvvm friendly

This control provides an event and a Command when the image is tapped, making it easy to use with or without mvvm frameworks.
It also implements INotifyPropertyChanged.

Live Preview

This control supports hot reload and live preview.

Enterprise Support

Enterprise support is available
Source code is available

Licensing

Source code is also available for purchase: contact us.